Introductory Algebra Word Search
Interactive game with multiple rounds, auto-scoring, and unlimited replay.
- Format
- Interactive (Online)
- Grades
- K12345678
- Subjects
- ela
- Standards
- K.OA.A.31.OA.D.82.OA.C.43.OA.D.94.OA.C.55.OA.B.3
What's included
Try the game
CONTENT PREVIEW
About this game
Common Core standards covered
Determine the unknown whole number in an addition or subtraction equation relating three whole numbers. For example, determine the unknown number that makes the equation true in each of the equations 8 + ? = 11, 5 = _ - 3, 6 + 6 = _.
Use addition to find the total number of objects arranged in rectangular arrays with up to 5 rows and up to 5 columns; write an equation to express the total as a sum of equal addends.
Identify arithmetic patterns (including patterns in the addition table or multiplication table), and explain them using properties of operations. For example, observe that 4 times a number is always even, and explain why 4 times a number can be decomposed into two equal addends.
Generate a number or shape pattern that follows a given rule. Identify apparent features of the pattern that were not explicit in the rule itself. For example, given the rule "Add 3" and the starting number 1, generate terms in the resulting sequence and observe that the terms appear to alternate between odd and even numbers. Explain informally why the numbers will continue to alternate in this way.
Generate two numerical patterns using two given rules. Identify apparent relationships between corresponding terms. Form ordered pairs consisting of corresponding terms from the two patterns, and graph the ordered pairs on a coordinate plane. For example, given the rule "Add 3" and the starting number 0, and given the rule "Add 6" and the starting number 0, generate terms in the resulting sequences, and observe that the terms in one sequence are twice the corresponding terms in the other sequence. Explain informally why this is so.
Decompose numbers less than or equal to 10 into pairs in more than one way, e.g., by using objects or drawings, and record each decomposition by a drawing or equation (e.g., 5 = 2 + 3 and 5 = 4 + 1).
Perfect for the way you teach
- Engaging classroom centers
- Auto-scored play
- Use as warm-up or review
- Educational screen time
- Replay to build mastery
- Fun, not boring drills
- Hands-on practice
- Self-paced challenge
- Works on any device



