Fourth Grade Math Word Search
Interactive game with multiple rounds, auto-scoring, and unlimited replay.
- Format
- Interactive (Online)
- Grades
- K12345678
- Subjects
- ela
- Standards
- 4.OA.A.14.NBT.A.14.NF.A.14.NF.C.54.MD.A.14.G.A.1
What's included
Try the game
CONTENT PREVIEW
About this game
Common Core standards covered
Draw points, lines, line segments, rays, angles (right, acute, obtuse), and perpendicular and parallel lines. Identify these in two-dimensional figures.
Know relative sizes of measurement units within one system of units including km, m, cm; kg, g; lb, oz.; l, ml; hr, min, sec. Within a single system of measurement, express measurements in a larger unit in terms of a smaller unit. Record measurement equivalents in a two-column table. For example, know that 1 ft is 12 times as long as 1 in. Express the length of a 4 ft snake as 48 in. Generate a conversion table for feet and inches listing the number pairs (1, 12), (2, 24), (3, 36), ...
Recognize that in a multi-digit whole number, a digit in one place represents ten times what it represents in the place to its right. For example, recognize that 700 ÷ 70 = 10 by applying concepts of place value and division.
Explain why a fraction a/b is equivalent to a fraction (n × a)/(n × b) by using visual fraction models, with attention to how the number and size of the parts differ even though the two fractions themselves are the same size. Use this principle to recognize and generate equivalent fractions.
Express a fraction with denominator 10 as an equivalent fraction with denominator 100, and use this technique to add two fractions with respective denominators 10 and 100.2 For example, express 3/10 as 30/100, and add 3/10 + 4/100 = 34/100.
Interpret a multiplication equation as a comparison, e.g., interpret 35 = 5 _ 7 as a statement that 35 is 5 times as many as 7 and 7 times as many as 5. Represent verbal statements of multiplicative comparisons as multiplication equations.
Perfect for the way you teach
- Engaging classroom centers
- Auto-scored play
- Use as warm-up or review
- Educational screen time
- Replay to build mastery
- Fun, not boring drills
- Hands-on practice
- Self-paced challenge
- Works on any device



