Cartesian Coordinates - Definition, Examples, Quiz, FAQ, Trivia
Learn about the coordinate plane and how to plot points with easy explanations and activities
What is the Cartesian Coordinate System?

The Cartesian coordinate system is a way to locate points on a plane using two numbers. It was invented by the French mathematician René Descartes in the 17th century. Imagine a map that helps you find exactly where something is located by using two numbers: one tells you how far left or right to go, and the other tells you how far up or down.
This system uses two perpendicular lines called axes. The horizontal line is called the x-axis, and the vertical line is called the y-axis. The point where they cross is called the origin.
Any point on the plane can be described using an ordered pair of numbers (x,y). The first number (x) is called the abscissa and tells you how far to move horizontally. The second number (y) is called the ordinate and tells you how far to move vertically.
Key Concept
The Cartesian coordinate system uses two number lines at right angles to each other to create a grid where every point has a unique address (x,y).
Parts of the Coordinate Plane

The coordinate plane has several important parts:
X-axis: The horizontal number line. Positive numbers are to the right of the origin, and negative numbers are to the left.
Y-axis: The vertical number line. Positive numbers are above the origin, and negative numbers are below.
Origin: The point (0,0) where the x-axis and y-axis cross. This is the center of the coordinate plane.
Quadrants: The coordinate plane is divided into four sections called quadrants:
- Quadrant I: Top-right section (x positive, y positive)
- Quadrant II: Top-left section (x negative, y positive)
- Quadrant III: Bottom-left section (x negative, y negative)
- Quadrant IV: Bottom-right section (x positive, y negative)
Remember
The quadrants are numbered counterclockwise starting from the top-right as Quadrant I.
Plotting Points on the Coordinate Plane

Plotting points is like following treasure map directions! Here's how to plot any point:
Step 1: Start at the origin (0,0)
Step 2: Move horizontally along the x-axis:
- If the x-coordinate is positive, move right
- If the x-coordinate is negative, move left
- If the y-coordinate is positive, move up
- If the y-coordinate is negative, move down
Let's practice with an example:
Example: Plot the point (2,3)
Step 1: Start at (0,0)
Step 2: Move 2 units to the right (since x=2 is positive)
Step 3: From there, move 3 units up (since y=3 is positive)
Step 4: Place your point!
Plotting Tip
Always move horizontally first (x-direction), then vertically (y-direction) when plotting points.
Drawing Shapes on the Coordinate Plane

By connecting points on the coordinate plane, we can create shapes! Here's how:
Point: A single location defined by one ordered pair (x,y)
Line: Created by connecting two points. For example:
Point A (1,2) and Point B (4,5)
Triangle: Created by connecting three points that are not in a straight line. For example:
Point A (1,1), Point B (5,1), Point C (3,3)
Square: Created by connecting four points where all sides are equal and angles are right angles. For example:
Point A (2,2), Point B (2,4), Point C (4,4), Point D (4,2)
Steps to create shapes:
1. Plot all the points
2. Connect them in order with straight lines
3. Connect back to the starting point for closed shapes
Shape Tip
When drawing shapes, always connect the points in order to create the correct shape.
Coordinate Plane Practice Quiz
Test your knowledge with this 5-question quiz. Choose the correct answer for each question.
Frequently Asked Questions
Here are answers to common questions about Cartesian coordinates:
Math Trivia
Discover interesting facts about coordinate systems:
Descartes' Discovery
René Descartes reportedly got the idea for coordinates while watching a fly crawl on his ceiling. He realized he could describe the fly's position using distances from two walls.
GPS Coordinates
The GPS in your phone uses a three-dimensional coordinate system to locate your position on Earth, using latitude, longitude, and altitude.
Chess Coordinates
Chess uses a coordinate system where each square has a unique letter-number combination (like e4 or g7), similar to how we use coordinates in mathematics.
Pixel Art
Computer graphics and pixel art are based on coordinate systems. Each pixel on your screen has coordinates that determine where it appears.